About the Rig

Introduction

Endertainer Rig is an Open-Source character rig for Blender. This rig is the result of one and a half years of experimenting with making custom rig edits and is the successor of the SB (Shulker Box) EndEdit and the SS (Smooth Stone) EndEdit project. The goal of the Endertainer Rig project is to make a rig with simplicity and customization as the focus.

Development History

It all started somewhere in mid to late 2020. At that time, I made my first MC rig edit based on DarthLilo's LACM rig. The LACM rig edit mostly contains simple bug fixes and is made for personal use. But it all changed when I added a custom bone shape to a canceled MC rig edit project based on the PixelPerfect v1.5 rig. And from there, I started learning about rigging and added my first custom feature on the third MC rig edit based on the Shulker Box rig. But when the Smooth Stone rig was released, I soon abandoned the Shulker Box rig edit to start a new MC rig edit project.

The Endertainer Rig project originally started in November 2020. But due to my lack of rigging experience and the Shulker Box rig edit I'm currently also working on that time, I soon abandoned the project. I later came back to it in February 2022. At that time, I was still working on the Smooth Stone rig edit. But as my rigging experience increased with the rig edit projects, I decided to stop making rig edits and pursue creating my own custom rig.

At first, the project started as an MC rig preset. But after the release of the Remastered version. I began to experiment with the idea of a modular rigging system inspired by ACS3 for Modo. And thus, MCS was born.

Version History

  • Stage 1 & Stage 2

    The original build from November 2020. An experimental rig that only contains a simple base rig and mesh. This version never sees the light of day as it stayed untouched until the project got restarted in February 2022.

  • R1 (Release 1)

    The first release version of the rig. The base rig from Stage 2 was scrapped, but the mesh was reused.

  • R2 (Release 2)

    The second release version of the rig. It mainly contains new features and improvements, the biggest being the Arm & Leg spline rig.

  • Remastered

    The third release version of the rig. The rig is based on R2 but with some features from R2 removed or updated. The biggest change is the switch from a 3D facial rig to a 2D facial rig.

  • MCS (Modular Character System)

    The fourth release version of the rig. Unlike the Remastered version, everything in this version was rebuilt from scratch. This version uses a new modular design that allows for assembling rigs from pre-made modules.

Last updated