About the Rig
Last updated
Last updated
Endertainer Rig is a character rig for Blender. This rig is the result of one and a half years of experimenting with making custom rig edits and is the successor of the SB (Shulker Box) EndEdit and the SS (Smooth Stone) EndEdit project. The goal of the Endertainer Rig project is to make a rig with simplicity and customization as the focus.
It all started somewhere in mid to late 2020. At that time, I made my first MC rig edit based on DarthLilo's LACM rig. The LACM rig edit mostly contains simple bug fixes and is made for personal use. But it all changed when I added a custom bone shape to a canceled MC rig edit project based on the PixelPerfect v1.5 rig. From there, I started learning about rigging and added my first custom feature on the third MC rig edit based on the Shulker Box rig. But when the Smooth Stone rig was released, I soon abandoned the Shulker Box rig edit to start a new MC rig edit project.
The Endertainer Rig project originally started in November 2020. However, due to my lack of rigging experience and the Shulker Box rig edit I'm currently also working on that time, I soon abandoned the project. I later came back to it in February 2022. At that time, I was still working on the Smooth Stone rig edit. But as my rigging experience increased with the rig edit projects, I decided to stop making rig edits and pursue creating my own custom rig.
At first, the project started as an MC rig preset. However, after the release of the Remastered version. I began to experiment with the idea of a modular rigging system inspired by ACS3 for Modo. Thus, MCS (Modular Character System) was born.
Stage 1 & Stage 2
The original MC preset build from November 2020. An experimental rig that only contains a simple base rig and mesh. This version never saw the light of day as it stayed untouched until the project was restarted in February 2022.
R1 (Release 1)
The first release version of the MC preset rig. The base rig from Stage 2 was scrapped and rebuilt from scratch, but the mesh was reused. This first release includes features such as an advanced face editor, 3 different Arm types, wrist & ankles, and more.
R2 (Release 2)
The second release version of the MC preset rig. It mainly contains new features and improvements. Like the addition of an arm & leg spline rig, improved face topology, Leg Twist, new finger control, and more.
Remastered
The third release version of the MC preset rig. This version deviates a lot from R2 by removing some features and experimenting with a 2D Facial system. Other than that, it's mostly the same as R2.
MCS (Modular Character System)
The fourth release version and the first expanded to a rigging system rather than just an MC preset rig. Unlike the Remastered version, everything in this version was rebuilt from scratch. This version uses a new modular design that allows assembling rigs from pre-made modules.
MCS2 (Modular Character System 2)
The fifth release version. This version builds upon the MCS system by rebuilding some of the modules and adding new ones. This version also introduces a new Rig UI autorun script system that replaces the need to install a separate add-on.